(Psychic News) Q& A: Killaware’s Yamao On Japan’s Upstart Dev Scene (Gamasutra) Columnist Ian Bogost explores the history and possibilities for meditative, relaxing game titles, from Harvest Moon ‘s gardening through the fingertip sensor-using Wild Divine . More than ten years later, Yamao talks to Gamasutra about being a new, original company on the Japanese game scene,...
Q& A: Killaware’s Yamao On Japan’s Upstart Dev Scene (Gamasutra)- Psychic News More than ten years later, Yamao talks to Gamasutra about being a new, original company on the Japanese game scene, and about one of the company’s first titles, the DS “active-adventure” Lux Pain . Of course, Killaware’s making good games, but you don’t have to make...
Q& A: Killaware’s Yamao On Japan’s Upstart Dev Scene (Gamasutra)- About: Psychic News More than ten years later, Yamao talks to Gamasutra about being a new, original company on the Japanese game scene, and about one of the company’s first titles, the DS “active-adventure” Lux Pain . Of course, Killaware’s making good games, but you don’t have to make...
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